Chapter 5. Materials

Table of Contents

Solid Materials
Liquid Fuels

To simulate a surface made of heat-conducting solids or a fuel you must specify a material that describes certain thermal properties and pyrolysis behavior. PyroSim offers two categories of materials: solid materials and liquid fuels.

To create a new material, you can use the Edit Materials dialog. On the Model menu, click Edit Materials....

Solid Materials

Examples of solid materials include brick, gypsum board, and upholstery. To create a solid material:

  1. In the Edit Materials... dialog, click New...

  2. In the Material Name box, type the name of the new material

  3. In the Material Type box, select Solid

  4. Click OK

After following these steps, a default solid material will be created. Text entered in the Description box will not affect the simulation, but will preserved in the FDS input file using the FYI field of the material. Including a description of the material is recommended.

The Thermal Properties tab provides the following options:

ParameterDescription
DensityThe material's density.
Specific HeatThe material's specific heat. Specific heat can be specified as a function of temperature.
ConductivityThe material's heat conductivity. Conductivity can be specified as a function of temperature.
EmissivityThe material's emissivity. A value of 1.0 corresponds to maximum radiation.
Absorption CoefficientThis coefficient refers to the depth over which thermal radiation can be absorbed.

The Pyrolysis tab provides options to set the heat of combustion and add reactions that will be used to govern how the material burns. Each material can have a maximum of 10 reactions. To add a reaction, click Add.... This will open a dialog to edit the new reaction. It provides the following options:

On the Rate tab:

ParameterDescription
Achieve reaction rate ofThe reaction rate at a given temperature.
atThe temperature at which the given reaction rate will occur.
A (Pre-exponential Factor)(parameter shown in equation)
E (Activation Energy)(parameter shown in equation)
Mass Fraction Exponent(parameter shown in equation)
Exponent(parameter shown in equation)
Value(parameter shown in equation)

On the Byproducts tab:

ParameterDescription
Heat of ReactionHeat yield of this reaction. This must be a positive number.
Endothermic/ExothermicSpecifies if the heat yield is endothermic or exothermic.
Fuel Vapor YieldThe mass fraction of yield that will become fuel vapor.
Water Vapor YieldThe mass fraction of yield that will become water vapor.
Residue YieldThe mass fraction of yield that will become residue. If there is only one material defined in PyroSim, this option will not be available.
ResidueThe material that will be used to represent the residue. If there is only one material defined in PyroSim, this option will not be available.

Liquid Fuels

Examples of liquid fuels include kerosene and ethanol. To create a liquid fuel:

  1. In the Edit Materials... dialog, click New...

  2. In the Material Name box, type the name of the new material

  3. In the Material Type box, select Liquid Fuel

  4. Click OK

After following these steps, a default solid material will be created. Text entered in the Description box will not affect the simulation, but will preserved in the FDS input file using the FYI field of the material. Including a description of the material is recommended.

The thermal properties tab for liquid fuels is identical to the thermal properties tab solid fuels (see Section ).

The Pyrolysis tab provides the following parameters:

ParameterDescription
Heat of VaporizationHeat yield when this liquid fuel is converted to gas. This must be a positive number.
Endothermic/ExothermicSpecifies if the heat yield is endothermic or exothermic.
Fuel Vapor YieldThe mass fraction of yield that will become fuel vapor.
Water Vapor YieldThe mass fraction of yield that will become water vapor.
Residue YieldThe mass fraction of yield that will become residue. If there is only one material defined in PyroSim, this option will not be available.
ResidueThe material that will be used to represent the residue. If there is only one material defined in PyroSim, this option will not be available.