Recent Pathfinder development has been, to a large extent, focused on our new Locally Quickest approach to controlling how an occupant moves out of its current room. One of the toughest challenges during this sort of simulator development is identifying what the simulator should do. When we find published research that can be compared to our answers, its exciting and very helpful.Read More...
Pathfinder 2011 is now available for beta testing. This version includes our new Locally Quickest path selection algorithm and an improved exit specification model. This version has not been run against our V&V test set and is not recommended for "real world" use.
Pathfinder first commercial release.
Thank you very much to our beta testers who helped identify the issues resolved below.
This release includes the following improvements over the previous release: