News

PyroSim 2015.3.0810

August 10, 2015
This release includes expanded OpenMP threading support in FDS, a new lighting model in Smokeview, and options to save views and clip geometry. Read More...

Import Fire and Smoke Slices into Evacuation Results

July 7, 2015
Slices are results recordings that capture user-defined planar slices of information. This allows the user to spend minimal processing time recording important areas of analysis. Read More...

Circulation Movement in a Cafeteria

June 23, 2015
Circulation-based simulations can be approximated through some advanced techniques in Pathfinder. This article will illustrate these techniques through a comparatively simple example. Read More...

PyroSim 2015.2.0604

June 4, 2015
This release fixes problems working with vents and fixes problems resetting the view to the correct bounds. Read More...

Pathfinder 2015.1.0520

May 22, 2015
This update fixes translation issues associated with the previous release.  Read More...

Pathfinder 2015.1.0515

May 15, 2015
This update of Pathfinder adds support for dynamic contours in the 3D results, user control of the fundamental diagram, and improved occupant movement. Read More...

Fundamental Diagram Customization in Pathfinder

May 14, 2015
Pathfinder allows engineers to define a fundamental diagram used in their simulation to provide an accurate understanding of their results. Read More...

Contour Plots for Advanced Visualization in Pathfinder

May 14, 2015
Pathfinder allows the creation of contour plots that can add data visualization overlays, such as occupant density, to the floor surfaces of your model for a quick and easy to understand view of simulation results. Read More...

PyroSim 2015.2.0512

May 12, 2015

This release fixes bugs that caused PyroSim to crash during paste operations after loading a file and when moving vents. Localized versions of PyroSim now include additional translations. Read More...

PyroSim 2015.2.0511

May 11, 2015

This update of PyroSim adds  support for circular vents, 11 output quantities, and bug fixes.
 Read More...